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Anchor 1
Specs
- Research, modelling, textures & shaders
- Lighting design
- Scene setup
Background
Working on a project for Airbus, I was tasked with creating a realistic recreation of Toulouse Airports runways, materials and markings for the purpose of training AI.
AIRBUS
// TOULOUSE RUNWAY
Software: 3DS MAX, Substance Designer, Photoshop, Unity3D.
Timescale: 2 Weeks
Challenges: Perfect runway layout/shape, realistic markings and texturing.
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